Playing the Ocarina of Time remake on a real ocarina

The Legend of Zelda: Ocarina of Time for Nintendo Switch 2 came out on November 5, 2026, and it can listen to you. Nintendo's page for the game says you can play the songs with the buttons or hum them into the console's built-in microphone, and adds that you could even try playing them on a real ocarina.

Every song Link plays is built from five notes: D, F, A, B and the D above. On a 12-hole Alto C ocarina all five are natural notes with no half-holes or forked fingerings, and only the top D asks you to lift a thumb. This page lists each song as plain note names next to its button sequence, with the fingering for each note on a 12-hole and on a 6-hole ocarina.

What the remake does

When Link takes out his ocarina you can enter a song with the button controls, as in the 1998 original, or play it to the Switch 2's microphone. Nintendo's page suggests humming. We haven't found an official description of how the game listens, such as how close you need to be or how far off pitch it will accept, so the advice at the end of this page is general.

You don't need special hardware. Hori sells an electric ocarina for the game, which you play with buttons, and Nintendo has announced a playable ocarina of its own, but any ocarina that plays the five notes will do.

Which ocarina works

The tabs in our library are written for 12-hole ocarinas, almost all of them for an Alto C, the most common size and the tuning many Zelda replica ocarinas are sold in. News reports quoting Nintendo's store listing describe Nintendo's own ocarina as an Alto C as well, though we haven't seen the tuning on a Nintendo page.

A C pendant ocarina with six holes plays all five notes too, so the 6-hole fingerings are below. On an Alto F, the same fingerings come out a fourth higher. We haven't tested whether the game accepts a song played a fourth up.

The five notes

Each button plays one note. Here is each note on a 12-hole and on a 6-hole C ocarina.

All 12 songs

Ocarina of Time: songs Link learns on his journey

The six songs people teach Link as he travels Hyrule, roughly in the order the story reaches them.

SongButtonsOcarina notesWhat it does
Zelda's LullabyC-left, C-up, C-right, C-left, C-up, C-rightB D A B D A (B4 D5 A4 B4 D5 A4)Proves Link serves the royal family and opens doors and blocks marked with the Triforce. Learned from: Impa, in the Hyrule Castle courtyard.
Epona's SongC-up, C-left, C-right, C-up, C-left, C-rightD B A D B A (D5 B4 A4 D5 B4 A4)Calls Epona, and gets milk from cows. Learned from: Malon, at Lon Lon Ranch.
Saria's SongC-down, C-right, C-left, C-down, C-right, C-leftF A B F A B (F4 A4 B4 F4 A4 B4)Lets Link talk to Saria from anywhere, and cheers up Darunia. Learned from: Saria, in the Sacred Forest Meadow.
Sun's SongC-right, C-down, C-up, C-right, C-down, C-upA F D A F D (A4 F4 D5 A4 F4 D5)Turns day into night and back, and freezes ReDeads for a moment. Learned from: The wall of the Royal Family's Tomb in Kakariko Graveyard.
Song of TimeC-right, A, C-down, C-right, A, C-downA D F A D F (A4 D4 F4 A4 D4 F4)Opens the Door of Time and moves the blue Time Blocks. Learned from: Zelda, at the Hyrule Castle moat.
Song of StormsA, C-down, C-up, A, C-down, C-upD F D D F D (D4 F4 D5 D4 F4 D5)Brings rain, drains the Kakariko well and opens hidden grottos. Learned from: The man in the Kakariko windmill.

Ocarina of Time: warp songs

Sheik teaches the six warp songs, one near each of the adult temples. Each takes Link back to the place it was learned.

SongButtonsOcarina notesWhat it does
Minuet of ForestA, C-up, C-left, C-right, C-left, C-rightD D B A B A (D4 D5 B4 A4 B4 A4)Warps to the Sacred Forest Meadow, outside the Forest Temple. Learned from: Sheik, in the Sacred Forest Meadow.
Bolero of FireC-down, A, C-down, A, C-right, C-down, C-right, C-downF D F D A F A F (F4 D4 F4 D4 A4 F4 A4 F4)Warps to Death Mountain Crater, near the Fire Temple. Learned from: Sheik, on the bridge in Death Mountain Crater.
Serenade of WaterA, C-down, C-right, C-right, C-leftD F A A B (D4 F4 A4 A4 B4)Warps to Lake Hylia, by the Water Temple. Learned from: Sheik, at the end of the Ice Cavern.
Nocturne of ShadowC-left, C-right, C-right, A, C-left, C-right, C-downB A A D B A F (B4 A4 A4 D4 B4 A4 F4)Warps to the Kakariko Graveyard ledge by the Shadow Temple. Learned from: Sheik, in Kakariko Village.
Requiem of SpiritA, C-down, A, C-right, C-down, AD F D A F D (D4 F4 D4 A4 F4 D4)Warps to the Desert Colossus and the Spirit Temple. Learned from: Sheik, at the Desert Colossus.
Prelude of LightC-up, C-right, C-up, C-right, C-left, C-upD A D A B D (D5 A4 D5 A4 B4 D5)Warps to the Temple of Time. Learned from: Sheik, in the Temple of Time.

If the game doesn't pick up your playing

We haven't measured how strictly the game checks pitch, so these are general tips for playing to a microphone. Slow down and give every note its full length. Start each note cleanly with your tongue rather than sliding into it. Keep a steady, moderate breath: blowing hard pushes an ocarina sharp, and blowing softly makes it flat. Play close to the console, in a quiet room.

If one note keeps failing, check that every hole is fully covered. A hole that leaks a little makes a note sound airy and off pitch.

Next steps

Once these are in your fingers, the Ocarina of Time songs page adds the Majora's Mask songs, the Zelda page has the longer themes from the soundtracks, and the 12-hole finger chart has every other note.

Sources

More ocarina songs